A handful of life experiences have led me down the path of pedagogy and instruction. A Career Instructor of Digital Arts at the University of Oregon since 2008, I have been honored to lead classes on topics as diverse as 3D Animation, Physical Computing, Screen Based Interactivity and Programming, Foundations Interactivity, Experimental Design and Motion Graphics. The longer I teach, the less important does the rotating gallery of software tools and hardware innovation become. A depth of ideas and the intelligent use of tools and imagery become the core principles as young artists grow in the classroom.

Below you will find a work sample of past student work. All work below this point is the sole property of the students named in the captions.



student Physical Computing

Ponderer by Rebecca Chierichetti


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