as EDUCATOR

A handful of life experiences have led me down the path of pedagogy and instruction. A Career Instructor of Digital Arts at the University of Oregon since 2008, I have been honored to lead classes on topics as diverse as 3D Animation, Physical Computing, Screen Based Interactivity and Programming, Foundations Interactivity, Experimental Design and Motion Graphics. The longer I teach, the less important does the rotating gallery of software tools and hardware innovation become. A depth of ideas and the intelligent use of tools and imagery become the core principles as young artists grow in the classroom.

Below you will find a work sample of past student work. All work below this point is the sole property of the students named in the captions.

 


 

student Physical Computing

Ponderer by Rebecca Chierichetti

soon

Currently Viewing   |   Physical Computing